WAKE THE MONSTER

"Wake the Monster" is an interactive sound installation that attributes psychological features to architectural spaces. Using sound and light, the exhibition space was transformed into a mystical and mythical monster's belly.

Drawn conceptually from the biblical story of Jonah and the Whale, visitors were invited to go into the darkest of spaces - the belly of the sleeping, breathing whale. The space sensed sounds generated by visitors and interacted with them by returning different levels of monstrous sounds. The space reacted by grumping, hushing, shouting, or yelling back at visitors. The visitors turned into users that interacted with the space, and the space became humanized and reflective of the presence of visitors.

The "monster" sounds were my own voices, recorded and distorted to allow a visceral sensorial exposure of what it means do present your artwork.




date:
Spring 2014
proposal:
sound installation
location:
Technion Interactive Design Display